Halloween Pack – three escape games for ages 10–16 · to 31 Oct · until 31 OctoberSee it
Halloween · Ages 10–16

Halloween Escape Room Kit for kids too old for trick-or-treating

Your living room gets three mysteries: a scientist's castle, Houdini's secret room and a circus that isn't what it seems. Invitations, posters and masks come with them.

On sale until 31 October

Download now · three games + party printables

On sale from 1 October

Until then, all three games are here on their own. Pick the one that fits your kids' ages and you can be playing this weekend.

Halloween's over. The games aren't.

All three stay on sale on their own, any month of the year. Pick one, print it, and you've still got a game night.

4.9 from 175 reviews across all our games

Pick by who's playing

Three Halloween escape room games

  1. Story 1

    Project Frankenstein

    Graves are being robbed, and the scientist in the castle at the edge of town isn't talking.

    Ages
    12–16
    Players
    2–5
    Setup
    10 min
    Play
    ~90 min
  2. Story 2

    Houdini’s Secret Room Kit

    The door of Houdini's secret room slams shut. One hour before the walls close in.

    Ages
    9–13
    Players
    1–5
    Setup
    25–30 min
    Play
    60 min
  3. Story 3

    Circus Medrano

    Two kids went missing the day the circus came to town. Your detectives go in after them.

    Ages
    10–13
    Players
    2–5
    Play
    60–90 min
  • Story 1

    If your kids are twelve or older, start with Project Frankenstein. Setup is about 10 min, so print it after lunch and you're playing after dinner. Nothing in the setup spoils the story, so you can play too.

  • Story 2

    Ten- and eleven-year-olds start with Houdini's Secret Room Kit. That one takes 25–30 min to set up, because you cut the pieces out and hide them around the room, and it pays off once they're locked in and hunting for the key.

  • Story 3

    Circus Medrano runs from an app on a phone or tablet, so once it's printed and laid out, you're off duty.

Each game is an hour to an hour and a half, and the other two keep for the nights after.

More than 21,000 people have played our games by now, so those timings come from real living rooms, not from a guess.

What comes out of your printer

The pages your kids will be holding

You print the whole game: story letters, puzzle sheets and props to cut out. Then come the party pieces: invitations to send the week before, posters for the walls and masks for whoever wants one. The house looks the part before the first clue turns up.

  • 01Three full escape games (PDF)
  • 02Party invitations (PowerPoint)
  • 03Posters (6-page PDF)
  • 04Masks (4-page PDF)
The printable Frankenstein puzzles: machines, floor plans, and the laboratory
Project Frankenstein, fresh off the printer
The gentle stitched-together monster from Project Frankenstein

The invitations, posters and masks

Printable party masks included with the Halloween extras

TeachersHalloween with a whole class? The games play in groups of two to five, one copy per group. For schools →

Reviews

How other families used theirs

4.9 from 175 reviews across all our games

Verified purchase

A Memorable Family Adventure

We did this for Halloween in lieu of TOT. Our little family had a blast, and it was super easy to pull together. We hope you offer a new one for Xmas!!!
Melissa Mulvaney
Verified purchase

Circus birthday party

We did the Circus Medrano for my daughter's 11th birthday party, it was a blast! The girls loved it. It's my favorite one so far! We also really liked Houdini's secret room and Professor Swen's Lab.
Brooke
Verified purchase

Family Fun Night

This escape room was soo much fun for our family night! I loved how we can print it again to do with friends!
Erica Weber Smoker

Only need one?

Project Frankenstein

Ages 12–16 · 2–5 players · ~90 min

Halloween escape room kit: what parents ask

How fast can we start?

Tonight, if you have a printer. The Download buttons are on the confirmation page right after you pay, and the games stay in your account for good. No printer? A print shop works, just bring the PDF. Project Frankenstein takes about 10 min to set up. Houdini takes 25–30 min, most of it cutting and hiding.

Is it too scary for a ten-year-old?

Two of the three are written for ten-year-olds. Houdini (9–13) is a locked room and a ticking clock. Circus Medrano (10–13) has two missing kids and a circus that's creepier than it looks. Project Frankenstein (12–16) is the one for the older kids: grave robberies, and a monster who turns out to be friendly. For a ten-year-old, start with Houdini or Circus.

How many players?

Two to five per game, and Houdini works from one. With a bigger crowd, give each group its own game, or run the three as rounds and swap. Nobody has to sit and watch.

How long does setup take?

Project Frankenstein: about 10 min. Houdini's Secret Room Kit: 25–30 min, because you cut out pieces and hide them around the room, with a photo guide to follow. Circus Medrano: print the 20 illustrations and set them out before the players come in. The app takes it from there.

What do I need?

A color printer, or a print shop and your PDF. Frankenstein needs color, about 23 pages. Houdini won't work in black and white, and you'll want scissors, glue and a pencil. Circus is better in color, 20 illustrations, plus a phone or tablet for the app. The invitations open in PowerPoint.

Can I use it with a class?

Yes. Every game plays in groups of two to five, Houdini from one, so a class splits into teams with a copy each. Match by age: Houdini 9–13, Circus 10–13, Frankenstein 12–16. Our schools page has the rest.

What language are the games in?

English. All three games, the invitations and the posters are in English.

Print it this afternoon. They're solving it tonight.

$39.90
See the three games

Print it at home. If your crew doesn't love it, you get your money back within 30 days.

Halloween Party Pack$39.90